Got Milk?

July 26th 2006, 4:48 am -
milkslide.jpg

Such a simple thing like milk could become a real pain in the butt in term of shaders. It looks white but it isn’t. Milk is considered an opalescent liquid, an effective definition of this property could be found on wikipedia, here’s a quote

The material appears yellowish-red in transmitted light and blue in the scattered light perpendicular to the transmitted light.

In this case was clear I needed a shader that would scatter yellow-reddish hue as light passes through it and bluish when reflecting it. I set up the material using a blend shader, nested shellac and vray materials with traslucency turned on, the sub-surface scattering effect would return the yellow-reddish tint on one side and the bluish on the other base on the color swatches assigned, the effect is sensitive to the position of the light in the scene, in thise case a stronger light source was placed on the right side, therefore the bluish color is prominent torward the light while the opposide side would show a warmer color.

Water drop

July 16th 2006, 8:20 pm -

3d water drop A more complex water drop

Wireless

July 16th 2006, 8:09 pm -

22_m_19_s_edited.jpg It was always cutting my connections

WV Keys

July 16th 2006, 8:06 pm -

WV keys Not as close as the real ones but…

Displacement

July 16th 2006, 8:04 pm -

resin drop

Weird earings

July 16th 2006, 8:02 pm -

earrings

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