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	<title>real-refractions.com</title>
	<link>http://www.real-refractions.com/home</link>
	<description>My personal repository of digital artworks.</description>
	<lastBuildDate>Fri, 02 May 2008 15:32:50 +0000</lastBuildDate>
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	<item>
		<title>Tripod</title>
		<description>
Another model from something that sits on my desk, this time my $3 cheapo tripod. Modeled in rhino and rendered in 3ds Max with Vray, very simple materials as usual, DOF added in photoshop with lensblur and z map. </description>
		<link>http://www.real-refractions.com/home/2007/12/14/tripod/</link>
			</item>
	<item>
		<title>Zombified Sexy Nurse</title>
		<description>
You need to update you Flash player.

   var zombie = new SWFObject("http://www.real-refractions.com/home/wp-content/uploads/video/sanita.swf", "zombified", "480", "259", "8", "#FFFFFF");
   zombie.write("zombified");


Bread, Love and Health Care

That's the title of the Italian billboard ad for the health care system, referenced from the movie Pane, Amore e Fantasia, it was quite criticized. ...</description>
		<link>http://www.real-refractions.com/home/2007/12/14/zombified/</link>
			</item>
	<item>
		<title>In the blue sky</title>
		<description>I liked how the shadow moves across the image and designs a curve in the opposite direction of the reflective metal thing giving a decent balance to the image. Very simple, maybe the only distraction to the yey is cause by the inner reflection of the object. This render was made ...</description>
		<link>http://www.real-refractions.com/home/2006/11/01/in-the-blue-sky/</link>
			</item>
	<item>
		<title>USB pen drive</title>
		<description>These USB pen drives were modeled in Rhino and rendered in 3d Max (vray), I used my pen drive as reference, took some pictures, aligned them in photoshop and loaded as background reference in Rhino. It's always good to work with a reference in order to keep the right proportions. ...</description>
		<link>http://www.real-refractions.com/home/2006/09/16/usb-pen-drive/</link>
			</item>
	<item>
		<title>CG polymer sculpting</title>
		<description>I had this model laying around on my drive and after posting the super sclupey octopus I decided to recreate the look of the polymer in a CG enviroment, so I loaded up this geometry in Max with Final Render stage 1a nd this is what came out. The shader ...</description>
		<link>http://www.real-refractions.com/home/2006/09/15/cgsculpey/</link>
			</item>
	<item>
		<title>Octopus</title>
		<description>
  
    I've never really put my hands on sculpting, well I did a course in pottery wheel but that's different, it was extremely fun, but beside that, I think the only time I play with clay and clay alikes was when I was a kid, ...</description>
		<link>http://www.real-refractions.com/home/2006/09/04/octopus/</link>
			</item>
	<item>
		<title>Safe</title>
		<description>I'n not quite satisfied with the concept of this image at the moment, it was mostly a quick and dirty render, anyhow I think it fits the illustrationfriday's topic of the week...I think. I might revise this render, probably adding more contrast between the old mechanical lock and an extreme ...</description>
		<link>http://www.real-refractions.com/home/2006/09/03/safe/</link>
			</item>
	<item>
		<title>Got Milk?</title>
		<description>Such a simple thing like milk could become a real pain in the butt in term of shaders. It looks white but it isn't. Milk is considered an opalescent liquid, an effective definition of this property could be found on wikipedia, here's a quote 

The material appears yellowish-red in transmitted ...</description>
		<link>http://www.real-refractions.com/home/2006/07/26/got-milk/</link>
			</item>
	<item>
		<title>Match</title>
		<description> I admit it, this was done in a bored state of mind, it happend that photoshop was open and a canvas laying around the working are, my hand could not stop pressing Ctrl + F and applying over and over the polar cordinate filter. The result is here for ...</description>
		<link>http://www.real-refractions.com/home/2006/07/24/match/</link>
			</item>
	<item>
		<title>Seashore</title>
		<description> Opposites </description>
		<link>http://www.real-refractions.com/home/2006/07/22/seashore/</link>
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